Source code for pbpstats.data_loader.live.possessions_loader

"""
``LivePossessionLoader`` loads possession data for a game and creates :obj:`~pbpstats.resources.possessions.possession.Possession` objects for each possession

The following code will load possession data for game id "0021900001" from a pbp file located in the ``/pbp`` subdirectory of the ``/data`` directory

.. code-block:: python

    from pbpstats.data_loader import LivePossessionLoader

    possession_loader = LivePossessionLoader("0021900001", "file", "/data")
    print(possession_loader.items[0].data)  # prints dict with the first possession of the game
"""
from pbpstats.data_loader.live.enhanced_pbp_loader import LiveEnhancedPbpLoader
from pbpstats.data_loader.nba_possession_loader import NbaPossessionLoader
from pbpstats.resources.possessions.possession import Possession


[docs]class LivePossessionLoader(NbaPossessionLoader): """ Loads live data source possession data for game. Possessions are stored in items attribute as :obj:`~pbpstats.resources.possessions.possession.Possession` objects :param str game_id: NBA Stats Game Id :param str source: Where should data be loaded from. Options are 'web' or 'file' :param str file_directory: (optional if source is 'web') Directory in which data should be either stored (if source is web) or loaded from (if source is file). The specific file location will be `live_<game_id>.json` in the `/pbp` subdirectory. If not provided response data will not be saved on disk. """ data_provider = "live" resource = "Possessions" parent_object = "Game" def __init__(self, game_id, source, file_directory=None): pbp_events = LiveEnhancedPbpLoader(game_id, source, file_directory) self.events = pbp_events.items events_by_possession = self._split_events_by_possession() self.items = [ Possession(possession_events) for possession_events in events_by_possession ] self._add_extra_attrs_to_all_possessions()